Step 1. Add the JitPack repository to your build file
Add it in your root settings.gradle at the end of repositories:
dependencyResolutionManagement {
repositoriesMode.set(RepositoriesMode.FAIL_ON_PROJECT_REPOS)
repositories {
mavenCentral()
maven { url 'https://jitpack.io' }
}
}
Add it in your settings.gradle.kts at the end of repositories:
dependencyResolutionManagement {
repositoriesMode.set(RepositoriesMode.FAIL_ON_PROJECT_REPOS)
repositories {
mavenCentral()
maven { url = uri("https://jitpack.io") }
}
}
Add to pom.xml
<repositories>
<repository>
<id>jitpack.io</id>
<url>https://jitpack.io</url>
</repository>
</repositories>
Add it in your build.sbt at the end of resolvers:
resolvers += "jitpack" at "https://jitpack.io"
Add it in your project.clj at the end of repositories:
:repositories [["jitpack" "https://jitpack.io"]]
Step 2. Add the dependency
dependencies {
implementation 'com.github.Bkm016:WorldGuard:6.2'
}
dependencies {
implementation("com.github.Bkm016:WorldGuard:6.2")
}
<dependency>
<groupId>com.github.Bkm016</groupId>
<artifactId>WorldGuard</artifactId>
<version>6.2</version>
</dependency>
libraryDependencies += "com.github.Bkm016" % "WorldGuard" % "6.2"
:dependencies [[com.github.Bkm016/WorldGuard "6.2"]]
WorldGuard lets you and players guard areas of land against griefers and undesirables, as well as tweak and disable various gameplay features of Minecraft.
WorldGuard is open source and is available under the GNU Lesser General Public License v3.
Currently, Bukkit is required to use WorldGuard. You can get a release copy of WorldGuard from the BukkitDev site.
The project is written for Java 6 and our build process makes use of Gradle. Detailed compilation information can be found on the wiki.
Dependencies are automatically handled by Gradle.
We happily accept contributions, especially through pull requests on GitHub.
Please read CONTRIBUTING.md for important guidelines to follow.
Submissions must be licensed under the GNU Lesser General Public License v3.