Step 1. Add the JitPack repository to your build file
Add it in your root settings.gradle at the end of repositories:
dependencyResolutionManagement {
repositoriesMode.set(RepositoriesMode.FAIL_ON_PROJECT_REPOS)
repositories {
mavenCentral()
maven { url 'https://jitpack.io' }
}
}
Add it in your settings.gradle.kts at the end of repositories:
dependencyResolutionManagement {
repositoriesMode.set(RepositoriesMode.FAIL_ON_PROJECT_REPOS)
repositories {
mavenCentral()
maven { url = uri("https://jitpack.io") }
}
}
Add to pom.xml
<repositories>
<repository>
<id>jitpack.io</id>
<url>https://jitpack.io</url>
</repository>
</repositories>
Add it in your build.sbt at the end of resolvers:
resolvers += "jitpack" at "https://jitpack.io"
Add it in your project.clj at the end of repositories:
:repositories [["jitpack" "https://jitpack.io"]]
Step 2. Add the dependency
dependencies {
implementation 'com.github.authme:authmereloaded:5.6.0-beta2'
}
dependencies {
implementation("com.github.authme:authmereloaded:5.6.0-beta2")
}
<dependency>
<groupId>com.github.authme</groupId>
<artifactId>authmereloaded</artifactId>
<version>5.6.0-beta2</version>
</dependency>
libraryDependencies += "com.github.authme" % "authmereloaded" % "5.6.0-beta2"
:dependencies [[com.github.authme/authmereloaded "5.6.0-beta2"]]
"The best authentication plugin for the Bukkit modding API!"
<img src="wallpaper.png?raw=true" alt="AuthMeLogo"/>| Type | Badges |
|-------------------|---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------|
| Code quality: |
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| Jenkins CI: |
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| Other CIs: |
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Prevent username stealing on your server!<br> Use it to secure your Offline mode server or to increase your Online mode server's protection!
AuthMeReloaded disallows players who aren't authenticated to do actions like placing blocks, moving,<br> typing commands or using the inventory. It can also kick players with uncommonly long or short player names or kick players from banned countries.
With the Session Login feature you don't have to execute the authentication command every time you connect to the server! Each command and every feature can be enabled or disabled from our well structured configuration file.
You can also create your own translation file and, if you want, you can share it with us! :)
Support:
Dev resources:
<a href="http://repo.codemc.org/repository/maven-public/">Maven Repository</a>
<repositories>
<repository>
<id>codemc-repo</id>
<url>https://repo.codemc.org/repository/maven-public/</url>
</repository>
</repositories>
<dependencies>
<dependency>
<groupId>fr.xephi</groupId>
<artifactId>authme</artifactId>
<version>5.6.1-SNAPSHOT</version>
<scope>provided</scope>
</dependency>
</dependencies>
Statistics:
- JDK 17+
- Maven (3.8.8+)
- Git/GitHub (Optional)
- Clone the project with Git/GitHub
- Execute command "mvn clean package"
- Java 17+
- Paper or Spigot (1.16.5 and up)
- ProtocolLib (optional, required by some features)
Team members: <a href="https://github.com/AuthMe/AuthMeReloaded/wiki/Development-team">developers</a>, <a href="https://github.com/AuthMe/AuthMeReloaded/wiki/Translators">translators</a>
Credits for the old version of the plugin: d4rkwarriors, fabe1337, Whoami2 and pomo4ka
Thanks also to: AS1LV3RN1NJA, Hoeze and eprimex
This product uses data from the GeoLite API created by MaxMind, available at https://www.maxmind.com