Chicken-Bones/CodeChickenLib


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Step 1. Add the JitPack repository to your build file

Add it in your root settings.gradle at the end of repositories:

	dependencyResolutionManagement {
		repositoriesMode.set(RepositoriesMode.FAIL_ON_PROJECT_REPOS)
		repositories {
			mavenCentral()
			maven { url 'https://jitpack.io' }
		}
	}

Add it in your settings.gradle.kts at the end of repositories:

	dependencyResolutionManagement {
		repositoriesMode.set(RepositoriesMode.FAIL_ON_PROJECT_REPOS)
		repositories {
			mavenCentral()
			maven { url = uri("https://jitpack.io") }
		}
	}

Add to pom.xml

	<repositories>
		<repository>
		    <id>jitpack.io</id>
		    <url>https://jitpack.io</url>
		</repository>
	</repositories>

Add it in your build.sbt at the end of resolvers:

 
    resolvers += "jitpack" at "https://jitpack.io"
        
    

Add it in your project.clj at the end of repositories:

 
    :repositories [["jitpack" "https://jitpack.io"]]
        
    

Step 2. Add the dependency

	dependencies {
		implementation 'com.github.chicken-bones:CodeChickenLib:-SNAPSHOT'
	}
	dependencies {
		implementation("com.github.chicken-bones:CodeChickenLib:-SNAPSHOT")
	}
	<dependency>
	    <groupId>com.github.chicken-bones</groupId>
	    <artifactId>CodeChickenLib</artifactId>
	    <version>-SNAPSHOT</version>
	</dependency>

                            
    libraryDependencies += "com.github.chicken-bones" % "CodeChickenLib" % "-SNAPSHOT"
        
        

                            
    :dependencies [[com.github.chicken-bones/CodeChickenLib "-SNAPSHOT"]]
        
        

Readme


CodeChickenLib

THIS PROJECT IS RETIRED: See here for the current repo.

This is a library of systems to help make various aspects of minecraft modding easier. It contains libraries for 3D math and transformations, model rendering, packets, config, colours, asm and a few other things.

Current maven: http://chickenbones.net/maven/

Join us on IRC:

  • Server: Esper.net
  • Channel: #ChickenBones