Step 1. Add the JitPack repository to your build file
Add it in your root settings.gradle at the end of repositories:
dependencyResolutionManagement {
repositoriesMode.set(RepositoriesMode.FAIL_ON_PROJECT_REPOS)
repositories {
mavenCentral()
maven { url 'https://jitpack.io' }
}
}
Add it in your settings.gradle.kts at the end of repositories:
dependencyResolutionManagement {
repositoriesMode.set(RepositoriesMode.FAIL_ON_PROJECT_REPOS)
repositories {
mavenCentral()
maven { url = uri("https://jitpack.io") }
}
}
Add to pom.xml
<repositories>
<repository>
<id>jitpack.io</id>
<url>https://jitpack.io</url>
</repository>
</repositories>
Add it in your build.sbt at the end of resolvers:
resolvers += "jitpack" at "https://jitpack.io"
Add it in your project.clj at the end of repositories:
:repositories [["jitpack" "https://jitpack.io"]]
Step 2. Add the dependency
dependencies {
implementation 'com.github.eclipse:che:7.14.3'
}
dependencies {
implementation("com.github.eclipse:che:7.14.3")
}
<dependency>
<groupId>com.github.eclipse</groupId>
<artifactId>che</artifactId>
<version>7.14.3</version>
</dependency>
libraryDependencies += "com.github.eclipse" % "che" % "7.14.3"
:dependencies [[com.github.eclipse/che "7.14.3"]]
Platform for providing Kubernetes-based Cloud Development Environments for Enterprise Teams
<a href="https://sonarcloud.io/dashboard?id=org.eclipse.che%3Ache-parent%3Amaster">
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</a>
Che is Kubernetes-native and places everything the developer needs into containers in Kube pods including dependencies, embedded containerized runtimes, a web IDE, and project code. This makes workspaces distributed, collaborative, and portable to run anywhere Kubernetes runs ... Read More
</div>Visit website at: https://eclipse.dev/che/ and documentation at: https://eclipse.dev/che/docs
Here you can find links on how to get started with Eclipse Che:
Here you can find references to useful documentation and hands-on guides to learn how to get the most of Eclipse Che:
We love to hear from users and developers. Here are the various ways to get in touch with us:
If you are interested in fixing issues and contributing directly to the code base:
We maintain the Che roadmap in the open way. We welcome anyone to ask question and contribute to the roadmap by joining our community meetings.
Eclipse Public License 2.0.