stelar7/L4J


A wrapper library for League of Legends REST API

Download


Step 1. Add the JitPack repository to your build file

Add it in your root settings.gradle at the end of repositories:

	dependencyResolutionManagement {
		repositoriesMode.set(RepositoriesMode.FAIL_ON_PROJECT_REPOS)
		repositories {
			mavenCentral()
			maven { url 'https://jitpack.io' }
		}
	}

Add it in your settings.gradle.kts at the end of repositories:

	dependencyResolutionManagement {
		repositoriesMode.set(RepositoriesMode.FAIL_ON_PROJECT_REPOS)
		repositories {
			mavenCentral()
			maven { url = uri("https://jitpack.io") }
		}
	}

Add to pom.xml

	<repositories>
		<repository>
		    <id>jitpack.io</id>
		    <url>https://jitpack.io</url>
		</repository>
	</repositories>

Add it in your build.sbt at the end of resolvers:

 
    resolvers += "jitpack" at "https://jitpack.io"
        
    

Add it in your project.clj at the end of repositories:

 
    :repositories [["jitpack" "https://jitpack.io"]]
        
    

Step 2. Add the dependency

	dependencies {
		implementation 'com.github.stelar7:L4J:v1.8.8'
	}
	dependencies {
		implementation("com.github.stelar7:L4J:v1.8.8")
	}
	<dependency>
	    <groupId>com.github.stelar7</groupId>
	    <artifactId>L4J</artifactId>
	    <version>v1.8.8</version>
	</dependency>

                            
    libraryDependencies += "com.github.stelar7" % "L4J" % "v1.8.8"
        
        

                            
    :dependencies [[com.github.stelar7/L4J "v1.8.8"]]
        
        

Readme


L4J

A Java wrapper for the Riot Games League of Legends API.

Examples

For examples look here

Dependencies

  • Jackson-mapper-asl

OR just download it with dependencies :)

Todo

Remove Jackson (maybe)

Questions/Contributions

Feel free to send pull requests or to contact me via github or skype (steffenerd).

Bugs/Errors

There's probably typos or some data missing somewhere in the project. Let me know about any of them you run into.

Disclaimer

This product is not endorsed, certified or otherwise approved in any way by Riot Games, Inc. or any of its affiliates.